As you can see this is my first blog for the Space Shooter Development. In here and in the future blogs I will be giving you more beefy information than what I usually would say on my youtube video. So as you know or if you haven't yet, this project started when I was in my senior year in college. I decided to make a space shooter game because I love space shooters. In the end it came out pretty good for being my second game done in 11 weeks in C++. It did have bugs like any game does but I thought it was awesome.
So about 2 years later since the last time I touched this project, which is now, I decided to come back to it with my newer engine and see how far I can go with it. I am very excited for it because I have this great vision for this project in my mind. Anyway in this week's development I have done quite a couple of things.
First of all if you haven't seen the video then I would like to encourage you to see it :)
Watch Video
Now that I have spent a week on it I wanted to share what I have done. I have updated the sky box with this awesome program called SpaceScape. There's a lot of things you can do with it but I was happy with what I got. Of course I will update it again in the future but for now I think it is pretty cool :)
Another thing I did was to update the asteroid. In my old college version of the game, every time I spawned smaller asteroids when you destroy the bigger asteroid I would get lag spikes and collision wouldn't work correctly. Now I have fixed that issue :D
I have also implemented a better Particle System as well. For my old college project I only had one thruster particle system for the ship even though you can clearly see that ship had four thruster engines.
The reason for that was because of performance. Now with this better Particle System I made one for each thruster engine which looks so much better,
Not that crazy changes this week so I think that was it for the first Development week of the project. Hope to you guys tune in for the next development blog. I have a lot of things planned for it. Thanks for reading :)
As always if you have any questions or suggestions feel free to message/comment here or on my youtube video.
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